First a quote from @JB.Scopely:
Find the quote here: https://forums.scopely.com/t/territories-destroyed-leagues-fail/34387/65
So they think it has something to do with “lower tier devices” and a lot of people counter this comment with their S8 or S9 phones and they crash, too. I have these troubles, too.
First, I didnt try to reproduce this, I only change the rom of my phone. I have a Xiaomi Mi5 with the MIUI-Rom on it (it has some bloats, but not the high bloatware an average bootloader locked and unrooted android phone straight from the sellphone provider next door). And I switched to LineageOS 16.0 (Android 9.0) and didnt install Google Apps (I am so done with Googles Bloatware, but this is another topic.)
Short story, my phone is now blazing fast, and there are no crashes on territories now. So it isnt a “lower tier device” - problem at all. It is a performance problem!!!
So if this is the background of the territory crash trouble, the question is: why is a situation like: “your team gets kicked from a territory” a high performance task from the game, that let us kicked out? Scope should check that.
PS. and my test is a proof that it isnt “device specific”.
I hope not everbody now tries to change their phone-roms or kick google bloats, just try to reduce some other perfomance killers in the background from other apps and check if u get kicked as always.