Whisperer War Event

Alexandrians

Rick “whisperer war”
Trait: Green :strong:
Weapon: Rick’s Staggering Cain ( 30% Attack, 25% HP, Stun on attack)
Leader Skill: Doesn’t Have One
Specialist Skill: Cutthroat
AR: Deal 3 attacks of 200 (totally 600) to one enemy; All teammates gain 40% HP of their max health and 40% defense for 2 turns; this character gains def and attack down block [56 ap]
Role: Support
Active Skill: AP Gain and Daze

Carl “Whisperer War”
Trait: Yellow :fast:
Weapon: Carl’s Wounding K-Bar (30% Crit, meduim ap when attacking, 500 Bleed for 3 turns on attack)
LeaderSkill : N/A
Specialist skill: Collateral Damage 2
AR: All Teammates gain 80% crit, Attack, and Defense for 3 turns, this character gains 50% of their max hp and 90% Bonus HP [78 ap]
Role: Damage
Active Skill: Def down and follow up: Cause 40% def down up to 3 enemies and this character can make a second attack

Andrea: “Whisperer War”
Trait: Blue :tough:
Weapon: Default Rifle
Leader Skill: All teammates gain 40% Attack against Green and Red characters plus a Very Large bonus to AP when attacking
Specialist Skill: Doesn’t Have one
AR: deal 1800 Maim Damage to a line of enemies and cause 500 Bleed damage up to 3 enemies. [74 ap]
Role: Damage
Active Skill: Revive and Guardian Sheild

Michonne "whisperer war’’
Trait: Green :strong:
Weapon: Default Kanata
Leader Skill: All Teammates gain 40% Attack and Defense against Red, and Yellow characters;
Specliast Skill: N/A
AR: Deal 400 damage up to five enemies and impair them for 2 turns, All teammates gain Elisive, Camo and focus and 50% crit for 2 turns and recover from impair [76 ap]
Role: Generalize
Active Skill: Beserke and Taunt: Taunt up to 4 enemies and gain 25% attack when taking damage.
This michonne should be in a whisperer costume like she did in the comics

Sophia “Whsiperer war”
Trait: yellow :fast:
Weapon: Sophia’s Confunding Police Baton ( 30%HP, Meduim Bonus to AP when taking damage, Confuse on Attack_ 100% chance confuse the target for 4 turns when HP is above 70%, drops down to confuse on crit after)
Leader Skill: Doesn’t Have One
Specialist Skill: Outlast
AR: confuse and 45% def down up to 4 enemies for 2 turns and revive one teamate with 70% of their max health and 100% def. up to 3 teammates gain 45% Bonus HP [76 ap]
Role: Support
Active Skill: Heal and Confuse: Heal up 2 teammates with 60% HP and confuse 2 enemies for 4 turns

Annie: Whisperer war
Trait: Red:alert:
weapon: Annie’s Momentum SlingShot: 30% Crit, 20% Attack, Leech Life on Attack: When attacking gain 80% of HP dealt to the target
Leader Skill: Doesn’t Have one
Specialist Skill: Life Steal
AR: this character gains 100% Crit for 2 turns and Deal 4 attacks of 150% damage to one enemy [ 58 ap-]
Role: Damage
Active Skill: Defense up and Defense down: All teammates gain 90% defense for 2 turns and all enemies lose 90% defense for 2 turns

Siddiq" Whisperer War"
Trait: Blue :alert:
Weapon: Default gun:
Leader Skill: All Ranged teammates gain 44% Crit
Specialist Skill: N/A
AR: all teammates gain 60% HP they also gain camo, and 60% crit, attack, def for 4 turns. [85AP]
Role: Support
Active Skill: AP gain

Vincent: "whsiperer war’’
Trait: Blue :tough:
Weapon: Vincent’s Depleting Ak15 (35% def, 10% HP, Heal when being attacked: When HP is under 50% 100% to leech life when taking damage: it will work like leech life but in reverse)
Leader Skill: N/A
Specialist Skill: Valitity
AR: This character gains 90% Bonus HP; Also gets 180% Defense and taunt for 2 turns [76 Ap]
Role: Tank
Active Skill: Heal, and clence: up to 3 other teammates gain 75% HP and recover from all impairments

Paula: “whisper war”"
Trait: Red
Weapon: Paula’s Siphoning Mauser: 30Def, Meduim bonus to AP when taking damage, Ap steal when attacked: When being attacked 80% chance to steal 20% Ap from the opponent
Leader Skill: N/A
Specialist Skill: Indominatable
AR: deal 1200 maim damage to a line of enemies and recover 20% Ap
Role: Tank
Active Skill: Taunt and Bonus HP

A-A-ron ‘‘whisperer war’’
Trait: Green
Weapon: Aaron’s Marring Mace: 30%HP, 20%, Maim while being attacked: When attacked chance to cause 400 maim damage
Leader Skill: Doesn’t Have One
Specialist Skill: Human Shield
AR: this Charther gains 50 of their max hp and 50% bonus Hp, also gains focus for 3 turns [85 ap]
Role: Tank
Active Skill: Def up and attack down: +100 def and 2 enemies - 50% attack for 2 turns

Heath: "whisperer war’
Trait: Red
Weapon: default smg
Leader Skill: All teammates gain 40% defense against Blue and Yellow characters and a huge AP when taking damage
Specialist Skill: N/A
AR: Deal 500% damage to a line of enemies and daze,impair for 3 turns (70 AP)
Role: Damage
Active Skill: Maim and AP gain

Gabriel: “whisperer war”
Trait: Blue
Weapon: Gabreil’s heavenly Ak15: 30% HP, 20% Def, Heal Teammate: Att the start of every turn heal one random teammate with 30% of their max HP and 100% def for one turn
Leader Skill: All ranged teammates gain 40% Hp and Def
Specialist Skill: N/A
AR: all teammates gain 55% of their max HP, and recover from all status condiitions and 3 teammates gain immunity from statuses for 3 turns (76 AP)
Role: Medic
Active Skill: Immunity: up to 4 teammates gain protection against Impair, Stun, Daze, Def and attack down, burn, bleed, slow, exhaust, etc for 2 turns.

The Hilltop

Maggie "whisperer war’’
Trait: Green
Weapon: Maggie’s Relaxed Pick Axe: large bonus to ap when attacking, and taking damage, Bonus Hp gain: Regain 80% more HP when healed
Leader Skill: N/A
Specialist Skill: Overheal
AR: Revive on teammate with 60% Hp all teammates gain 50% Bonus HP and 40% defense
Role: Medic
Active Skill: Bonus Hp and recover impair

Harlan: “whsiperer War”
Trait:Yellow
Weapon: Narracistic Machette: 30% def and HP, this character gets immunity at the start of every wave for 7 turns
Leader Skill: All Melee teammates gain 44% Crit
Specialist Skill:N/A
AR: This character selfishly recovers himself and gains 100% Bonus Hp and 100% defense for 8 turns all teammates gain 70 crit and recover def down [56ap]
Role:‘medic’
Active Skill: focus and double bonus Hp to self.

Brianna “whsiperer war”
Trait: Red
Weapon: Default pistel
Leader Skill:doesn’t have one
Specialist Skill: Waste Not
AR: Deal 800% damage to one enemy and gain 20% AP [85 ap]
Role: Damage
Active Skill: Ap gain and Def up

Earl: "whisper war’’
Trait: Green
Weapon: Earl’s Mulating Spair 30% attack, meduim bonus Ap when attacking, Maim on attack: 100% Chance to cause 450 maim damage when HP < 60%
Leader Skill: N/A
Specialist Skill: Berserker
AR: Deal 250% damage up five enemies. all enemies get 300 bleed damage, 30% attack down for 2 turns. This character gets a 50% chance of regaining 100% AP
Role: Damage
Active Skill: Maim and Confuse: Deal 500 maim damage and confuse 3 enemies for 1 turn
(this guy will be F2P)

Magna’s Group

Magna "whisperer war’
Trait: Yellow
Weapon: Default knife
Leader Skill: All teammates gain 30% HP and all ranged teammates get 40% attack
Specialist Skill: N/A
AR: 3 teammates gain 80% of their max HP and all teammates get 30% bonus hp and recover stun, impair, and daze
Role: support
Active Skill: Heal reduction and Hemorrhage: to 2 enemies
should wear the whisperer skin

Yumiko:" Whisperer War"
Trait: Blue
Weapon: Yumiko’s wearying Bow: 30% HP, Large bonus to ap when attacking, Exhaust on attack: When Hp > 50%, 100% chance to cause exhaust for 6 turns
Leader Skill: Doesn’t have one
Specialist Skill: Hemorrhage
AR: Deal 1776 maim damage up to 2 enemies
Role: damage
Active Skill: Recover maim, and Bleed
should wear the whisperer skin

Connie “whisperer war”
Trait: Red
Weapon: Connies Energized Throwing Hatchets (30% Attack, large bonus to AP when taking damage, Bonus AP: 30% Ap gain at the start of every wave
Leader Skill: N/A
Specialist Skill: execution
AR: deal 3 attacks of 225% damage (675 % in total ) and 100% heal reduction for 3 turns to one enemy and 3 teammates gain 75% AP
Role: Damage
Active Skill: Heal block and slow

Kelly: "whisperer war’
Trait: Green
Weapon: Kelly’s Debilitating Axe (30 % attack, meduim bonus to AP when attacking, Heal reduction on attack: when HP > 70% cause heal 100% reduction for 3 turns
Leader Skill: N/A
Specialist Skill: Decap
AR: Deal 1400 maim damage to 3 enemies
Role: medic of course
Active Skill: Heal self and bonus Hp

The Saviors
Dwight "whisperer war’’
Trait: Yellow
Weapon: Dwights Bloodied Combat Knife: 30% attack and crit, infect on attack: bonus attack: when HP >30% +70% attack
Leader Skill: N/A
Specialist Skill: Lightning Fast Reflexes
should wear the whisperer skin

Negan “whisperer war”
Trait: green
Weapon: Negan’s barbed broken Lucille: 30% crit, 30% HP, Bleed when taking damage: cause 700 bleed for 2 turns when being attacked
Leader Skill: N/A
Specialist Skill: Lacerator
AR: Recover 60HP, gain 200% defense and taunt for 2 turns
Role:Damage
Active Skill: Bleed and follow up: Cause 600 bleed and gets a second attack

Tara: Whisperer war
Trait: Yellow
Weapon: default Knife
Leader Skill: All Melee teammates get 40% Hp and Attack
Specialist Skill: N/A
AR: deal 350 % damage and stun 4 enemies for one 1 turn: this character regains 50% HP and AP
Role: Damage
Active Skill: recover exhaust and ap gain

John: “Whisperer war”
Trait: Red
Weapon: John’s Berserk Beretta (Very Large bonus to AP when attacking, 15% HP, Bonus AP: ALl teammates gain 15% AP at the start of every wave
Leader Skill All teammates gain 40% defense and HP against ranged enemies
Specialist Skill: N/A
AR: All teammates recover from atk, and def down, and gain 75% attack and defense for 4 turns. up to 3 teammates gain 40% HP
Role: Support
Active Skill: Heal and taunt

Whisperers

Beta “whisperer war”
Trait: Yellow
Weapon: Beta’s Aggressive duel Machetes (30% attack, meduim bonus to ap when attacking, double attack: 80% Chance to get a second attack at 200% damage )
Leader Skill: N/A
Specialist Skill: Hemorrhage
AR: deal 400% damage up to 3 enemies and cause 800 bleed for 4 turns
Role: Damage
Active Skill: recover bleed, and burn

Lydia: “whisperer war”
Trait: Green
Weapon: default bat
Leader Skill: All Teammates gain 40% Def Against red and green enemies
Specialist Skill: N/A
AR: Revive two teammates with 45% of their max HP, up to 3 teammates gain 65% of their max Hp and 30% bonus HP with 75% defense for two turns
Role: medic
Active Skill: Stun and Ap steal

Michelle "whisperer war’ ( i know she wasn’t in the comic )
Trait: Red
Weapon: Michelle’s flaming arrows and bow: ( 30% attack, meduim bonus to ap when attacking, chance to cause 700 burn when attacking and 600 burn when defending )
Leader Skill NA
Specialist Skill FireStarter
AR: deal 1200 maim damage to one enemy; that enemy and up to 3 other enemies gain 900 burn damage for 3 turns
Role: support
Active Skill: Indomitable

this was mostly just for fun but you should think about doing it scopley.

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wow just wow this is amazing

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