So I just raised my Hollys adrenaline rush to where it says “+1 turn to team mate effects duration” but it only gave a turn extra for the heal effect, not the evade effect. I am 100% certain evade should also be 2 turns as per the original character sheet. Will evade get the extra turn on a later stage and it just isn’t stated on that stage or was she stealth nerfed?
E: Nevermind, it seems to be a bug in the character description. It actually does last 2 turns but says one in the description. A mod may move this to bugs .