Why is there a wait to attack in war? It’s pointless another way for scopely to mess up the game
Mean the cooldown on the same targey between attacks? It’s designed to give the weaker opponent to get through their 2 manual atks or 4 hit and flees before they get bruned down
There was somewhere the suggestion to reduce the cooldown after there’s only one or two last camps available, so that you don’t lose the tempo… if more ppl chime in on that, @Parker can bring it up with Scopes as yet another QoL suggestion they can add to their ignore list
Yeah without the cooldown your camp would insta explode
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