Hey Kalishane , I sent you a PM on Line a few weeks ago. There is a major issue I see with a change to war matches since the scoring system was changed. Previously, you could win by having more points when the match ended or by killing all camps. Now, you have to have more points regardless of whether the match times out or you kill the opposing faction. We have seen other factions beginning to take advantage of this, especially in the CRW setting. With 2 even matched top factions, one will forgo towers and rack up an initial lead that would not be sustainable over the course of the match. Then they simply roll over and let you kill them.
Make up points, being removed from the game was a positive step. But for the sake of win / loss a faction should win the fight by TKO (more points when time expires) or KO (killing the enemy). This issue was corrected in regards to fleeing a battle but it still remains here. Please pass this on to the development team @CombatDevIl @CombatMan .