Walkers in Territories are Scattering!


#43

Sweet I can do double the walker ING!


#44

5 hours later. :grinning::wink:


#45

Honestly I’m pleasantly surprised. Same thing in my region too.


#46

Thats the same thing I’ve been saying all along, and they even removed my post and said it was in violation because I didn’t agree with what they did by screwing up the game by adding territories to leagues. And then removed another I made last night. When I wasn’t even that bad.


#47

It’s about time we been clearing these walkers for over a year now, never thought those little buggers would ever go away


#48

I agree with giving league points for walkers if and only if the community believes that territories are useless. If the purpose of terrs - getting different bonuses throughout the game - is useful and enjoyable then this fix doesn’t solve anything because it will still be impossible to hold terrs. If territories are useless and nobody gives a shit about them, then we’re just keeping them in the game as a reaving ground for league points, again making them pointless in and of themselves. What Scopely needs to do is get leagues completely out of territories.


#49

This fix is great. No points for walkers please I don’t like that idea.

Our region is currently walker free. Funny i haven’t done anything different. Still hit territories and put a team in :confused:


#50


Can we get a fixed kill ratio going? 4 walkers left, sux wasting E on that


#51

So, are you all still convinced this would solve anything ?
It worked for half a day in my region … and we went back to original white mess because in the end people are still looking for league points !

Now we just have to wait for a new fix, in order to fix the fix, and then another fix for fixing the fixing fix … this sure looks like scopes logic, same bs from the event where you collect items to collect items to collect items to collect tokens to finally pull utter cr@p :disappointed: :man_facepalming:t4:

It could all be so simple,
But you’d rather make it hard …


#52

This is funny you claim to lower walkered territories but now the game will auto kick teams out and turn the territory to walkered again.


#53

It’s still terrible.

Please fix.


#54


The area should of went to Ren for clearing the more amount of walkers and it didnt.


#55

They have to put a team in or it goes to walkers again.


#56

I doubt they wiped walkers and didnt put a team.
What would be the point ?


#57

Sometimes factions miscommunicate and everyone thinks someone else is going to put a team in. Even more likely, the player trying to put a team in has the game reset on them before setting the team, so it went to walkers.


#58

Hi miss LadyGeek.
It did that to me earlier today when I was taking an area. I had already placed a team in it then it auto kicked my team out and game crashed.


#59

Hello fearless leader :slightly_smiling_face:. Hopefully the next update will have a fix.


#60

Its been more than a month since last update.


#61

Happened the other day in my region too before the terro walkers were lowered. I had helped clear some walkers (100), but the other faction did around 250 walkers, so I told them to keep going so I didn’t do too many.

They did but because another faction cleared only about 40, they got it instead. Faction that killed most walkers did have teams in.


#62

Pretty sure that’s how it’s always worked since territories came out, regardless of what’s published in-game. The faction that takes the walker count to 0 (or below 0) wins it.