Upcoming 22.1 Update

Greetings Survivors! We want to give you all an update on the current status of some of the live issues and improvements in the game we are currently working on. Thank you all for your feedback and patience over the past few weeks!

Survival Road:

The past week we’ve seen increasing feedback that Daily Survival Road is currently too challenging. Upon further investigation we discovered an issue that reverted our balance changes that occurred around two weeks ago, making Survival Road much harder than it should be. This issue should be fixed by the end of the day today (12/10), and everyone should see stats on Survival Road enemies drop drastically.

Territories Reloads:

With the Armories update, the team implemented a fix to reduce the instances of Territories reloads when engaging with the feature. We are currently tracking the effectiveness of this change, but are excited to report that we are seeing a significant decrease in certain types of territories reloads. We will continue to investigate ways to make this feature as consistent as possible.

Weapons Territories Critical Success Display:

A display issue that would appear when weapons crafting territories were held was corrected. It should be noted that the functionality for weapon crafting has not changed, only the display.

Optional Parts in 5 Weapon Basic Stat Schematics:*

To make 5* weapons crafting more accessible to all players, we are removing the requirement to use 5* Optional Parts on Basic Stat crafts on 5* weapons. Now all schematics that craft Basic Stats on Epic Weapons should use Ultra Rare or Rare parts. Expect to see this change live in-game today!

We appreciate your feedback and patience as we work to fix these issues quickly. As thanks for your understanding, we will be giving ALL players the following gift within the next 48 hours:

  • 3 Survival Road Energy
  • 3 Engine Grease
  • 3 Blowtorches
  • 1 Varnish
  • 10,000 Armory Tokens

Below are some, but not all, of the other Live Issues we are currently working on:

Issue Fix Date
Territories reloads Reload Mitigation is live
Absolute Defense not triggering consistently Fix is live
Active Skills not firing on the correct turn on defense Fix is live
Various recover penalty active skills not working consistently Fix is live
Crash occurring when crafting with the Blowtorch Optional Part Fix is live
Draft Arena causing crashes for some players Fix is live
Localization errors impacting some non-English language weapons Fix is live
Crash occurring when going through the 5 star weapons tutorial Fix is live
Survival Road Difficulty enemies having increased stats Fix 12/10/19 end of day
Various 5* weapon swapping bugs in Arenas Estimate: By Friday 12/13/19
Tough Amplification Level 4 Maim weapon effect working inconsistently Estimate: By Friday 12/13/19
Fast Resistance Level 4 Reflect weapon effect working inconsistently Estimate: By Friday 12/13/19
Strong Amplification Level 4 Bonus Damage against Stunned targets effect working inconsistently Estimate: By Friday 12/13/19
Critical crafting success number display issue Estimate: By Friday 12/13/19
Various miscellaneous combat issues Estimate: By Friday 12/13/19
40 Likes

wowza this is pretty awesome to see. Hope this is the kind of communication we can expect in the future.

28 Likes

Just out of curiosity, why do the new upgrades on four star weapons require new parts outside of DT and PK? There are not enough ways to get the machinists file and cutting fluid.

When will dissembling weapons be updated to include these two items?

3 Likes

Thank you!! This restores some of my holiday cheer! Your listening! That’s good at least. HEAR THIS NOW: WE DONT WANT TO PAY FOR OUR XMAS WITH YOU OR SPEND IT GRINDING OUR BUTTS OFF…PLEASE SURPRISE US. THANKS. And thank you for the communication. Its a added improvement.

1 Like

Michonne gold katana is fixed to?

2 Likes

Umm…when do you plan on fixing Laopo and other turn 1 actives on defense? Only been asking for weeks now…patience is beyond worn out…

This is the kind of communication that needs to be used consistently.

Hopefully theres an ingame message to share this with people who dont…gasp…read forums.

7 Likes

Why not 3 varnish? No one wants their weapons to not crit…

5 Likes

Bugfixes and free gift? I like it.

Great resource! Please keep such a list around and updated, it is very helpful Please also add issues even if you cannot provide an estimate for a fix, as there is lots of misinformation and uncertainty going around the forums and community.

Weapon crit chance: Looks like I was right after all (What the heck is wrong with the armory), looking forward to seeing the updated numbers.

Not sure if these are fixed yet, but if not, the list is missing at least:

4 Likes

I’ve been corresponding with support about the weapon territory and crafting display bug. Thank you for pushing this fix along. It has been such a nuisance for everyone.

3 fails

2 Likes

Even though it visually said 80% to crit, that’s not the real percent. is the actual value going to be updated?

1 Like

Now scopely this is what I want to see. We understand you fucked up. You guys listened to us. Realized your mistake. This is what we wanna see scopely.

3 Likes

What about Alert Team Player 4 effect working inconsistently?
@GR.Scopely

1 Like

Much appreciated update

Btw, Where’s the line between consistently and not consistently?

The anti hemorragy mod has a bug. Even the 20% are working as 100%

Post says:

I read this to say that the correct value will now be displayed, and that the correct value was not changed throughout (same chance before the update, during the display bug, and after it’s fixed).

when will FA get updated ? after Jesusmas ?