Martinez is an exception, but most of new characs are given with a linked weapons. It’s, for my concern, really annoying for many reasons, and the main is that you have to make a real choice between att and def and build your weapon around it.
Ok, it’s the same for mods, but it’s a lot easier to change mod rather than change an all weapon, with all aleas.
Plus, there are some linked attributes that are interesting, but that you want to change because of your actual team. There again, no other choice than beginning from the start.
So, in fact, all these new characs are less usefull than others due to this.
Let’s take an exemple : in some teams, i want yellow zeke to strike hard and fast, so i will make him a weapon with att, ap and ap 8. But in some case my only concern is his protect skill, so weapon will be with crit and crit bonus.
With yellow rick or yellow glenn, no choice (or need to have two of them) : i will create a weapon at one time, and if I want to change my strategy will need to start over (and some attributes are sooo rare…).
So, you will tell me « that’s the game dude ». I know. But I think it’s a pity that new characs are disadvantaged by this.
So, my propal : being able to either keep the linked weapons ( with or without the ability of modifying it, like the first 6 dwight) or put another.