With bruce specialist skill disarmed I feel like my weapons are redundunt. I feel and suggest that in my opinion this game needs a new type of way to diversify our characters just like we would do with our weapons by having something ill call “Survival Gear”. Its not something I expect to visually see on characters in the field but this gear is something that can be equipped to your characters to give what we see in bosses including tank negan in faction assault the Resistence. Resistence to examples like stun, confuse, taunt, impair, debuffs , maim, decap, disarm(u got damn right) , execution, and basically anything that is already in game. I just personally feel like there is nothing to work to get in this game anymore and would like to see something like this to bring excitment again. Thoughts?
Pretty cool idea but I wouldn’t want to see this implemented as a pay to win feature. If everyone had a chance to earn this gear through activity based events, crafting it in the armory, or museum collection events then I would love to see this as something new to give a new and distinct feel to the game and diversify people’s teams more. If it was just a pay to win feature I would hate the idea.
I feel like resistance would be better implemented as a specialist skill, where each skill has 100% resistance to 3 effects or something like that. That way, you won’t get units whose only weakness is a good bleed attack suddenly becoming resistant to it.
The secret to disarm is tripp can remove
If your weapon feels useless let tripp use his magical healing to remove so
Just a question: how many people in your region do you think pulled bruce and are now actively using him?
The number one guy in my region and someone on my faction got him as 5*
I fully agree with you I would simple want to work for it not pay for it.
LOL Best joke all day. When has working for it been in the equation.