So there’s been a lot of talk on the forums and in Line Chats recently about the mediocre release of highly-anticipated legacy characters, about how they just don’t fit into the current meta, and how they’d just sit on the sidelines in most rosters
Back when ascendance was first released, the playerbase looked forward to being able to get a 2nd use out of their rosters, and 5-Star Characters. Scopely’s original logic was to keep the aspect of the 5-Star Character and work them into the combat aspect of the game, so it could still benefit the playerbase.
But here’s where the problem lies;
I aswell as many others probably though having a 5-Star Character keep it’s original aspects but transferred to the form of a 6-Star would be a cool and unique idea. However, the 5-Star Character just don’t hold the attributes that could fit into the current meta.
Most 6-Stars Now-a-days are expected to have either really tanky, defensive stats, highly attacking stats, and a weapon with a unique ability only given to that character. Perhaps you’d like bonus HP, Revive, pain split, etc. Maybe some higher-end specialist skills such as decapitate, or disarm.
Anyway, back to the point. 5-Star Character didn’t carry these attributes that could fit into the current meta. Even on the best 5-Stars (like Priya), have aspects that just don’t fit into our meta. Confuse and stun on attack don’t hold the high effect they did then.
Take Knox for example. As a 5-Star he was amazing. He had the bleed and the neutralize that worked. But now that just doesn’t hold up, unless you have a character with lacerator, or a premium character to back it up.
I guess here’s my proposal:
Make legacy ascendables hold aspects from their 5-Star counterparts, but give them something that could work into the current meta.
Sorry for the essay of a read, just wanted to voice my opinion.