The best tower taking team has long been debated in the community. Everyone has their own opinion on which is best and i used to believe this was all down to strategy.
I have seen tower taking videos this morning that prove to me that it is all down to internet speed and location.
Everyone knows that there are 3 button presses before taking towers with a small loading screen between them. My loading screens last between 0.5-1 second and i assumed this was the same across the board. Most videos i’ve seen suggest this. But the videos i have seen today have loading screens that are almost instant. This is partly down to device and internet speed but its mainly due to location. This means people with slower teams than me can win simply because of where they live which is unfair.
I live in Europe with a very fast internet connection but people living closer to the game servers will always win because of those loading screens.
If you have 3 of these players in a war, they will be able to keep those towers for the whole duration of the battle because of ghosting and it gives a huge advantage to them. I don’t want to start a debate on whether ghosting is a good or bad tactic.
Ideally, we need a new method for tower taking that actually relies on skill & strategy. Not who lives closest to the game servers with the best internet connection.
Or, keep the current method but adjust how the winner is decided. Rather than “the first to contact the server wins”, maybe add a timer to the tower take and send that time to the server.
Player 1 finishes in 27.5 seconds. US West Coast Player
Player 2 finishes in 27.3 seconds. Euro player
Player 1 contacts the server first due to location and would win the tower under the current method.
If you send those times to the server instead, the tower would be awarded to Player 2 because he took the tower the quickest.