Team composition, weapons and mods guide by Aune

#1

Initially intended as a reference/go-to guide for struggling faction mates who were stuck and didn’t know what to do or what to aim for, so instead of answering the same questions many times over I decided to write down what I’ve learned over the past 5 months that I’ve played the game and turned it into this guide. I hope that someone will find it useful. Cheers.

https://sites.google.com/view/twdrts

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#3

That 7th point is important for anyone sleeping in Arizona / Australia

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#4

I think that is special water

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#5

Great tutorial! Only missing thing for me is the 1.5 damage multiplier when making a critical hit. Does that affect your strategy… ?

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#6

Thanks for providing content to the community. Ignore the spammers.

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#7

I think your Crit mod understanding is a bit off, a crit mod set is very under rated. A standard crit hit will do 1.5 damage, with a full gold crit mod set its plus .5 more damage, so it will do 2x damage, thereis also the difference between attack, and damage.

But overall a good guide to getting started, there is also another guide on these forums that’s very helpful too.

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#8

That is one creeeeepy af kid. But then again, arent they all

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