Search is. Dumb


#1

Whatever your using right now is dumb. Predictable, Fixed length matches and you use a rolling search timer?? Like WTF. Use the predictability to equalize search times and match ups.

  1. Matching make on fixed intervals (on the hour, half hour)

  2. Prioritize based on the number of unmatch intervals occurrences during an event (equilize search time across all), last matched, # times faction A has faced faction B.


#2

Lots of dumb things you can add to this event. I get the idea of being able to hit if you lost your lives, otherwise it would be boring to be targeted every time, but why isn’t the match over when all the lives are gone? Why do you have to wait out the period? That is beyond illogical. There is no benefit to killing the other team first.


#4

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