Whilst survival road daily is passable it irredeemably is not worth it in the long run.
Adding the taunt zombies that cant do headshots and taunts 2 turns means your whole team will be taunted within 2 turns if more than 1 walker in there
then you have the flame level, no ranged teams and they are hidden by the walls until the next move theyre on you giving you 1154 burn damage
Again, its passable but knowingly not having burn recover toons in yellow or green (that i can recall) it just means using mods, but you already have blocks on moving mods with cost values added
Stop putting blocks on your own game, its good to have a challenge but seriously work out the bugs, then work out cost management
we would like it to be a smooth run, not a hurdle race where the hurdles get higher and higher