Reflect damage walkers


#1

"@CombatDevIl @CombatMan No way should a walker be able to reflect damage kill my tier 3 level 80 barker with hp boost weapon on the bronze stage 4 of survival road that is so buggy it makes a rhino beetle look like a unicorn! The walkers should surely have a cap on how much damage can reflect? Barker can take at least 1 attack or AR rust from another barker so it should not be able to reflect and one shot kill himself


Reflect damage working on Head shot?
#2

Happened to my Zeke 2 levels in a row.


#3

That’s the risk you take when you don’t pay attention.


#4

yep lol. was autoing that shit and saw one of my toons died. Then saw stage 5 had more of them and came better prepared. Seen some faction mates complain about it too lol!


#5

It’s not a bug. Damage reflect reflects 80% of the damage. If you do high damage, you take 80% of that high damage.


#6

It’s funny to watch. Found a use for a couple of the revive tokens. .


#7

No bug there sir, Reflect Damage is 80% of original damage, so a 6* attacking a weak walker will easily do 5k+ damage, which would reflect 4k, enough to kill your fighter.


#8

I feel the saying “■■■■■■■” to be appropriate right now lol.


#9

Bring a revive you said


#10

So that means the only way not to get killed buy one of they reflect walkers is to hit with a toon who has a much weaker attack than defence so the hp and dmg is 120%+ of the attack?


#11

Adrenaline Rushes don’t trigger reflect damage nor adjacency damage (Splash Damage/Collateral Damage/Waste Not)


#12

I got burnt by this to. Does seem strangely disproportionate.

I guess cause most of us auto fill our team and then auto combat on those bronze levels a little trap has waiting for us.


#13

Same thing happened with my Mirabelle. Bronze stage 6. Gotta pay more attention from now on lol


#14

Use guardian to block reflected damage, stun the walker before attacking, or use a rush. Or use lower strength toons.

Splash or collateral I hadn’t thought of but good ideas as well.


#15

I got burned on this as there where only 3 walkers I could hit, one was the reflect, probably should have just defended after I killed the others. It’s not so bad on stages where you can bring a revive, but fast revive is not widely available.


#16

They took out my Brianna too. I now have to schedule therapy!


#17

there should be a hard limit for reflecting damage from walkers. It’s a ridiculous way to die in the bronze level of the survival road.


#18

I disagree; 80% should be 80%. Putting a maximum damage cap for it would further neuter it’s already limited use for players. (Eg: Using damage reflect on level 300+ in regular SR can get you past some pretty nasty stages.)


#19

(post withdrawn by author, will be automatically deleted in 24 hours unless flagged)


#20

Errrm I belive you are a player in the game and not one of the walkers who have escaped the game to join the forum,

The cap was requested on how much damage a walker can reflect on a toon nothing else :s