So, let’s talk active skills which recover. Examples include Mirabelle (recover stun), Shane (recover confuse) and Zeke (recover impair).
Firstly it is frustrating as hell not having a way to select which character recovers. If you’re running, say Tripp and he and two others are stunned, you have a 1 in 3 chance he’ll get recovered and (assuming his AR is ready) be able to recover the other two. That kind of randomness can directly impact the outcome of a battle. It would be nice to have the option to select one of our own team mates and then apply it.
However, there is a second issue. It’s just broken. I just used recover stun when two characters (Abe and SR Zeke in the Screenshot) were stunned and the little whirly animation applied to another character (Fast Zeke) who wasn’t stunned. It turns a mechanic that is subject to randomness into something which is just useless. Please fix (and think about adding “own team targeting” as above)