Promises posted July 26th
Promises deadline September 24th
□ Content Refresh : We will refresh and improve content in existing features to enable players to better utilize resources they earn in game. Accordingly, we will be updating the following:
Supply Depot (August 16th)
Assault Depot (August 16th)
Survival Depot (August 16th)
War Crates (August 16th)
30 Day Pass Crate (August 16th)
5-Star Recruit Wheel (August 16th)
Basic Rewards Wheel (August 16th)
Prestige Recruits Wheel (August 16th)
Helper Token Wheel (August 16th)
Elite Characters Wheel (August 16th)
Elite Weapons Wheel (August 16th)
□ Basic Gameplay Updates : We will update basic gameplay to keep older features relevant and exciting. We are looking to make the following improvements:
□ Increase to Roster Cap
□ New Player Levels
□ More permanent collections offering relevant characters (including Gen 2 fighters and S-Class)
More frequent Log-in Events (30 day log in event with 8 veteran rings, August 19th)
□ Three additional Legacy Ascendables will be released by the end of October, with more to come. The next three will be:
□ “Life and Death” Maggie
“Miles Behind Us” Hershel (August 18th)
“Road to Survival” Romanov ( August 3rd, people were not pleased with his stats )
□ Updates to Survival Road
□ Updates to Faction Assault
Communication - We will continue to evolve and improve our player communication strategy to ensure players know what’s coming (through the first 18 days no improved communication was noticed, August 13th) .
□ We will be launching a new blog with a regular cadence of content
□ We are setting up a Player Council to update and discuss our promises outlined, and to strengthen communication lines between players and the development team.
You will see greater communication from our community managers in our forums and other community channels (no greater communication in sight, August 13th) .
□ Technical Stability : We are committed to making the gameplay experience as smooth as possible. We acknowledge that recently we have experienced a lot of technical bugs. We are committed to making this a top priority and will aim to deliver the high quality experience our players deserve.
□ New Gameplay Experiences : We are committed to creating and adding new features to Road to Survival which enhance the game and create new experiences for players.
□ The content refresh and gameplay improvements will begin rolling out over the next 30 to 60 days, with additional improvements to come going forward. Look for us to provide an update with additional details on timing over the next few weeks.
In the meantime, as a gesture of our commitment and in recognition of your patience we will be sending 1,250 coins to all players by the end of the day Monday ( received tuesday 12 pm) and
launching a mission event that will reward players who choose to spend those coins on Premier Recruits with an additional reward ( "a mission event" - a ulysses, lilith or 10k 5☆ tokens, lol) .
Bugs, content, glitches tracker:
Rewards - people noticed improved raid milestones (August 6th).
Toons - Jessie Anderson was put in the ascendance tower, then was taken out and mega buffed, which was not well received by the players base… (August 8th).
Toons - the 4th anniversy event toon, which is to be acquired by the f2p players since a long time, is relevant only 20% of the time. so about as much as the game is fun for f2p (August 8th).
Rewards - faction raid and ToC milestones are garbage. back to reality (August 11th).
Glitches - in season store mystery bags contain replenish/bloody shirts (August 11th).
Rewards not sent out - new club member map renewed but people got no cake to open it (August 13th).
Toons - The new S class Priya is a slap in the face, an attempt to reset our progress in this game, like our effort and money never existed.
Game content - Arenas are introduced, people are unable to play (August 19th)
Game content - when upgrading the game to the latest version the Arenas event became unavailable (August 22nd)