So prestige tokens are the only way to obtain certain scarred characters (cough cough Dwight cough cough). In turn here are some ideas to make prestige tokens more obtainable.
Increase ascendable rate to 15%
Increase 5 star rate to 25%
Decrease 4 star rate to 60%
Currently most people get about 1 1/2 prestige pulls in a month, getting a 10% 5* drop requires about 3-4 months on average. To increase the number of pulls from the wheel players can obtain here are some ideas:
Use some of the limited time territories that are almost never used to drop prestige tokens (3-4 per hour) (250 when territory expires) and have them reset weekly or bi-weekly. Give a one week down time prior to them being used for an event like Rise to Power.
Put the tokens as milestones or placement rewards for tournaments.
Use them for region placements in region wars. 140 5* tokens doesn’t make a big difference, 140 prestige tokens saves 2-7 days of logins.
Release roadmaps that unlock at certain prestige levels and reward increasing amounts of tokens
Ex. At prestige 5 the first map unlocks which rewards 2-10 per stage completion and 50 for act completion.
At prestige 7 the second map unlocks which gives 12-20 per stage completion and 100 for act completion.
(Note that multiple of these roadmaps shouldn’t both be available to a player only one tier per cycle)
Have these kinds of maps last from Monday to Friday with a high energy cost (10 energy and potentially . Scaling with later tiers.
Edit: merge 4* tokens wheel with prestige wheel and use the 4* tokens territories instead of limited time territories. Convert saved 4* tokens: ten 4* tokens: one prestige token
Let me know what you think of these ideas (hoping for some postpitive feedback)…