I know that we probably won’t get any kind of advance resolution for this problem since it’s the weekend, but maybe this could result in preventing the problem in the future.
The survival road tournament is only one day according to the calendar. In all reality it might end up being 1 day, 16 hours but we will find out when VK posts. For now, I guess we will have to assume it is 24 hours. There are five different levels with 25 stages each, which if you beat each level on the first attempt would take 125 energy. In a 24 hour period, you would only get 96 energy + the 8 energy you start with. This means that if you would only be able to get to legendary stage 4 on naturally occurring energy if you refuse to sleep during that period. I understand that this is normal for other events such as raid tournaments where you can get around 600 points (the first milestone) for a 24-hour event without using any refills, but the major difference is you can get raid refills from other sources pretty regularly even without paying for them. You can’t necessarily do this with survival road. The only time I’ve seen refills for survival road have been as milestones for completing the first couple stages.
I know the first comments or thoughts about this post are going to be that Scopely is just after money, wanting you to pay for refills, etc. etc. I get that and I’m sure it is partially true, but at the same time give a chance to the rest of us who aren’t in a position to spend just to play the game. I think the easiest solution would be to make the tournament either two days minimum, but I think long term it would be better to see survival road refills become more readily available. For milestones, instead of giving 1 for completing bronze and silver stages, give 1 for bronze, 2 for silver, 3 for gold, etc.
If it truly comes down to the matter of making money off of it, I’m sure that savers will save for their one attempt at winning, forcing those with instant gratification complexes to either spend or lose. Not to mention, this will give newer players a chance to get further into the tournament than before, possibly awakening new spenders. As they get into more difficult stages for the first time and start losing their characters at a faster rate, they might be more inclined to buy some recover packs.