Hello everyone. I’m playing this game for more then 2 year’s and the game is overgrown with new events made acctualy for high-level players, and the chance for new players to grow for these events is equal zero. No system for growth has been developed. Well, if at the beginning of the server you are in a top faction so you can receive prizes with it, but after the month of server existence, all the factions are full and you will be tempted to take you into good faction despite your activity in the game. And every day / week / month the difference between you and the top will grow.
The 6* characters introduction to the game and adding their premium roulette did not bring happiness to newcomers who do not want to put money into the game. Playing 3* and 4* versus players with 6* will quickly make them tired of such a break in the force and quit the game. Until the player is getting any purpers for the future, he will not keep playing.
- Is it possible to introduce an event for new players to receive guaranteed 4 * and 5 *? (Prestige will not be taken into account).
- Refresh the museum for everyone and in each month give people to earn a 5 * character (analogy is the entrance fee every day)
- Change tutorial. Even at the very beginning, it is not explained what a leadership skill is, and Karl is offered (doesn’t have leadership ability), instead of the same Doctor Stevensen.
- Daily bonus for the entry in a month. Possible rewards are gold, gold fragments, silver fragments, weapon tokens, asсendance medals or e.t.c.
Be interested in the player at the initial stage of development and maybe he will stay with you for a long time.