I have noticed a trend by which new roadmaps will be set up in a way that you will face off against AI teams all of the same trait and all carrying the same weapon buffs. I.e All blue team all carrying impair weapons, all Red all carrying stun weapons.
Would it be possible to mix this up a bit? seems like very lazy level design with just a copy and paste approach applied.
Why not have mixed trait teams? Like it used to be.