New recruit final mission

#10

I’ve gone through 7 cans so far trying different combinations of teams.

I have the following toons levelled and with mods:

Koa
Romonov
Bruce
Charlie
Eric
Kal (Yellow Neut)
Abraham
Yvette
Glenn
Carl
Marlon
Ezekiel (yellow Guardian)
Bluechonne
Sandy (Decap and Revive)
Andrea (Blue)
Jerimiah
Solange
Andrea (Red)
Bryan
Dwight (Double Tap)
Shiva (Winter Edition)
Yumica (Blue)
Ezikiel (League)
Garrett (Green)
Alpha (Decap)
Aris
Conner
Mirabelle

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#11

Eric lead seems to be best with Bruce as he is a must and you definitely need a decap to prevent reviving and use revives to your advantage as they don’t have any decaps on that team but makes sure they heal the team as well I eouldn’t use active skill revives as it is just a revive

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#12

Uhh just off the bat. If you have Koa, Sherry shouldn’t be dying on turn 1, 2, or 3 that easily. Yumiko’s Confounding is the biggest issue for Koa’s Shield, so get some stun weapon or disarm procs on her to stop her from using activating her specialist. (Disarm will reduce her chances by negating her crit weapon, that or lower her HP so the conditional effect won’t proc.)

I used this team, but given your list of characters, you really should have no issue.

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#13

It is easily fixed as all he needs to do is give Koa a confuse resist mod problem solved

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#14

I just went for the weaker characters and used Shawn and his focus and attack up, worked fairly well.

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#15

I would go Eric lead, Glenn, bruce, alpha decap and solange

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#16

Which sandy is that by the way as I don’t think there is a decap and revive one, might be wrong

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#17

one of each

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#18

If Koa ever gets low, he might need to not defend, so there are times where Yumiko will target others. Up to how the OP wants to handle it.

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#19

i won with this team

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#20

Thanks. I did it with a variation of this team. Koa with confuse resist for Glenn. Plenty of my toons died, but the dual revive worked well and I decapped one at a time with Alpha.

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#21

Personally on an attack team I don’t see a point in sheilds that’s why I used revives to my advantage as they still do damage as a shield won’t unless he is give a reflect damage weapon

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#22

The rushes would take out my revives before, when not using a shield.
With a shield, I can put the revive in the opposite corner and revive the shield when he dies.

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#23

I know you don’t have Regina but how I did it was a stacked maim and that seemed to work nicely decamping the slowly one at a time

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#24

Mitigating damage, especially if he doesn’t want his team to die, can be useful on offense or defense if you have the right set-up.

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#25

Exactly but it doesn’t seem to have a lacerator but a hemirage could work as a faction mate beat it using some defence toons and the ascendable Abraham

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#26

Do you have any other toons tat aren’t as maxed out as the others

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#27

I Finished the roadmap. It just took a while with multiple revive, shield and decap. I think that is the most energy I have ever spent on a roadmap, never mind a single stage of one!

Generally, My toons are usually tier 3/4 maxed or nothing at all. There are a couple that I work on at a time, but they get levelled quickly.

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#28

On part one stage one I had Eric lead with disarm Michonne her shield is 1300 and behind Eric who gives 40% def she came in over 1700,now part 3 same team Michonne came in def of 1070 am I missing something as to why her def is so low on this stage

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closed #29

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