New Faction Assaults PART FIVE

ATLANTA FACTION ASSAULT

big boss: Shane on the rv

SHANE (faction assault)
Ascended
Rarity: 6 stars
Tiers: 4
Trait: strong
Personality: legendary
Role: tank
Cost: normal
Weapon: default axe
Damage: 1450
Defense: 1470
Health: 1980
Leader skill: all strong teammates receive +40% attack and +36 crit
Rush: divert fire: deal 300% damage to an enemy and all adjacent enemies, and inflict taunt for 2 turns.
Rush Progression:
1: initial unlock
2: -2 ap
3: +50% rush damage
4: -2 ap
5: -2 ap
6: +splash increased from 3 enemies to all adjacent
7: -2ap
8: -2ap
9: -2ap
10: +1 turn of taunt
AP requirement: 116
Active ability: heal self
Initial cooldown: 3 turns
Cooldown: 2 turns
Number of uses: 5
Effect: this character is healed +30% health per turn for 2 turns.

SHANE (faction assault)
Ascendable
Rarity: 5 stars
Tiers: 4
Trait: strong
Personality: hunter
Role: tank
Cost: normal
Weapon: default axe
Damage: 640
Defense: 860
Health: 1300
Leader skill: all strong teammates receive +30% attack and +24 crit
Rush: draw fire: deal 120% damage to an enemy and all adjacent enemies and inflict taunt for 1 turn. Self is healed +50% health.
AP requirement: 56

DONNA (faction assault)
Rarity: 5 stars
Tiers: 4
Trait: alert
Personality: rebel
Role: support
Cost: normal
Weapon: default pistol
Damage: 810
Defense: 870
Health: 1120
Rush: a regular sharpshooter: deal 300% damage to an enemy and all adjacent enemies, and inflict impair for 2 turns.
AP requirement: 88
Specialist: command

DALE (faction assault)
Rarity: 5 stars
Tiers: 4
Trait: tough
Personality: peacekeeper
Role: medic
Cost: normal
Weapon: default shotgun
Damage: 725
Defense: 765
Health: 1310
Rush: I’ll take watch, you take a break: deal 400% damage to a single enemy. This character is focused for 2 turns. up to 4 other teammates are healed +20% health per turn for 2 turns, and recover from bleeding.
AP requirement: 45
Specialist: neutralize

JIM (faction assault)
Rarity: 4 stars
Tiers: 4
Trait: fast
Personality: Rebel
Role: damage
Cost: normal
Weapon: default machete
Damage: 785
Defense: 800
Health: 1080
Rush: memorialized in violence: deal 600% damage to a single enemy, and remove all positive offensive and defensive bonuses from that enemy.
AP requirement: 66
Specialist: waste not

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I won’t lie, I completely forgot about the characters Jim and Donna.

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No Allen? :slightly_frowning_face:

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We need a boss thats Gator riding a literal alligator.

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With a bottle of Gatorade

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Wait. Does Shane taunt all adjacent enemies? If so, that’s asking for a crapton of trouble.

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He does, but it takes 116 ap to get there, so he’s only rushing every 5 turns or so

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This is fan made content, not official actual leaks or announcements.

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