Yup you guessed it, it’s another Survival Road post trying to get our cruel overlords to act
Scopely, does this look fun and enjoyable to you ppl? Bc it sure doesn’t to Us!!
Intimidation, Obscuring, Relentless, Explosive, Resilient, Walker Shield and Flaming Walker’s all in the same stage on top of the Unwanted and Un-needed SR Crit Debuff? REALLY!?!
It took me close to 2 Hours and 135 toons just to beat a Single 3 wave SR Stage. Let that sink in for a minute. 2 hours and 135 Toons for a Single Stage that’s just ridiculous and uncalled for!
Here’s a video so you can see for yourselves.
To state the obvious, NO ONE asked for this and it’s quite apparent by all the threads and comments that we want it changed back! You had to have known that this was going to happen. There’s no way you’re so out of touch that you honestly thought this was going to fly with the players! Is there?
Ya we know you increased the amount of SR Markers attainable yadda yadda, but that increase doesn’t help anyone when you’ve increased the difficulty in getting them 10 fold.
So I think it’s about time you Prove to Us that you’re actually listening to our feedback and quickly implement a Fix here.
I’m sorry but you telling us you’ve heard us and that you’re listening doesn’t Solve the problem, it’s just more empty words
Now we all know you can quickly fix things in game, bc you’ve done it countless times before when it has negatively affected you. So this shouldn’t be so hard and it shouldn’t take weeks to do or require you to monitor feedback.
All you have to do is Remove the Hordes Walker’s and boom you’re done, Bob’s your Auntie. Fixing this quickly will go a little ways in proving that our feedback matters and that you see us as more than just cash filled Buckets.
Keep Hordes Walkers where they belong in that Ignominious Snor-Feat of an event called Hordes not Survival Road.