How much Crit do you guys prefer to add on to a G2 toon? It all comes down to RNG but curious to see if anyone has preference where they see critical hit happening often.
Ex. Guardian Zeke (35% Crit weapon + Crit mod + No Crit Lead bonus) I see G2 proc often enough on offense when I use zeke.
When you use a crit mod, that takes a away a potential stat mod or resist mod that that G2 toon can have. Or vice versa with a weapon as well.
Ex Guardian Zeke (35% Defense weapon + Crit Mod + No Lead Bonus)
Guardian Zeke (35% Crit weapon + Stat Mod + No Lead Bonus)
A couple of combinations but let me know what you guys have experience/aim for when using a G2 toon on your team (mods and weapons).