Is this the next premier toon?
Yeah active skill turn 1. Like wtf, if the ai properly use it on defense you are fucked.
u thinks that’s op
hold my beer
revive shield with leader skill coming
So if you use his As turn 1 and have ap when taking damage he may be able to pop his ar turn 2 is what I’m assuming they had in mind
Ha Ha Haaa. His active is like old ones adrenaline.
Turn 1: taunt 3, gain 60% from berserker plus potential disarm
Turn 2: Pop Ar potentially killing enemy plus taunt 3 more maxing your Atk plus more disarm, also -50% atm to enemy
Turn 3: Wash and repeat
I don’t think he’s OP at all…I’d say he’s slightly better than average. definitely useable…but if you run a shield on defence there’s no point of having him really.
what? shield on attack? he can go well on both attack and defence he is way to op. We just got hybrid. Cole “Molten Lava” he is going melt our teams
I’d put him behind lydia or Lee just to see if his ar pops every turn
just remember to max his active
If I’m predicting how he is supposed to be used it like this
Turn 1: Active skill
Turn 2: Rush
Turn 3: Active skill
Turn 4: Rush
Turn 5: Active skill
Turn 6: Rush
He is very linear but could potentially be the next priya
dont forget disarm on weapon. most wanted skill
cooldown for active is 3 turns
but he still can make one in first turn and then he turn his ar with berserker boost and taunt again.
I understand what you’re saying but I genuinely don’t think he’ll be an issue. We’ll just have to wait and see!
Not that OP IMO. Berserker will never proc because the taunt will just hit the shield.
Getting taunted turn 2 isn’t the end of the world either. Taunt makes you use a basic attack which you will always do on turn 2 anyway unless you’re still using a command.
You will be taunted turn 1 with his active. Taunt forces you to hit him specifically, I believe. He has disarm when attacked, so breaks your weapons, and it will increase his berserker at the same time. Unless I’m missing something.
Enemies turn 1, your turn 2.
Taunt will hit the shield.
Assuming enemy is running a shield.