Okay, I had a first quick glance at it. And did a rough calculation on the generation of Assault markers. I’m calculating with reasonable amount of effort I would expect the average player to achieve per day.
So… you get tickets from depleting you world energy on the world and roadmap (1 energy = 1 ticket), aswell as raids (9 tickets each), and more (sr-tourney, territories, wars).
If you deplete your world energy twice a day and do a little raiding, you’ll generate around 200 Tickets per day (I assume this is what the average user does, so this is definitely off for heavy grinders and top factions). This would make 6.000 tickets per day for the faction ( 200 tickets * 30 faction members).
The first boss needs 125.000 tickets. That is roughly 21 days (125000 / 6000 = 21,91).
If you defeat the boss, each faction member gets 120 Assault Markers plus a bonus depending on his ranking (see pic below).
If you build the average out of these values, you’ll end up with an average of about 550 Assault markers per member every 3 weeks.
Now let’s look at the prices in the Assault Marker Depot. 6.870 Assault Markers as regular price for a tape.
6870 / 550 = 12,5. So you’d need 12 cycles for a tape, each cycle is 3 weeks. So we’ll have a tape within 36 weeks (12 * 3 = 36) of average farming.
I don’t like the looks of this.
Just to clarify:
There are more ways to generate tickets (e.g. war battles), so you’ll generate more during those events. I was just aiming to roughly calculate a timeframe in which I could expect to get something out of the Assault markers.
Also the better bosses give more markers. We just don’t know yet, what it takes to beat em, so I just used the first boss for this calculation.
I thought maybe someone would like to know this aswell, that’s why I came here to share this. If I have overseen something, I’d be happy if someone would point me towards it.
Edit: Fixed some typos.