I wanted to make a post with a little bit of information about the history of F2P and P2W in this game. just for a little bit of context of why a more balanced game for Free players is a big part of the #playersunited movement.
before CRW and region transfers were opened, there was a lot more competition between f2p and p2w.
it was possible for a completely free player to grind hard and be in the top faction of a region. at this point many players were actually looking for more competition, in all aspects, as match-ups within a region became very stale.
CRW was a great feature to give a little more variety to the game, as were region transfers
first CRW was added, which increased competition between Top Factions.
then leagues were added, increasing further increasing competition between Top Players and Factions.
finally TOC was added, with the idea of crowning a #1 faction within the game.
Edit: I mean WOC. it seems like TOC kind of had the same idea, but with poor execution
somewhere along the line it seems that Scopely started putting more and more effort into premier toons driving competition among spenders to a new height. F2P and even moderate spenders were left in the dust as most of the new toons quickly made previous premiers irreverent.
i hope this is a somewhat accurate review of the history of the game and can maybe shed some light onto the f2p vs p2w situation.
in part it Scopely is focusing on these top spenders/factions because that is where a majority of their revenue comes from, but many people feel that the overall quality of the game has suffered.
I tried to leave my personal opinion out of this post as much as possible. I’m just trying to lay out the facts here.
Good Luck Everyone, and Keep Surviving