SR used to be my favourite part of the game back when it was tough but doable with a mix of 4/5*, as the stage restrictions forced some creative thinking.
But the ramp up in difficulty to absurd levels just prior to the release of 6* sapped whatever kind of enjoyability the mode once possessed - I went from playing it every day since its release to simply not doing it for 2-3 months because it had become more of a chore than anything; and saying that in context of this being a game where leveling up is considered a tournament-worthy “activity” is pretty damning.
But now that most have a decent selection of 6* to choose from, the pendulum has swung back too far and it’s now just a step above mindless auto farming. There are still one or two tricky stages (i.e. getting Katjaa stage 1) but the vast majority are easily doable. If the incentive was even there to to it. “Increased food” doesn’t cut it, as whatever presumably already negligible gains we’ll get will be negated by 50% through transferring it to deluxe replenish.
What was once a very promising mode was simply shat out and left to stagnate for over a year - no new stage structures added, awful rewards balance (pretty much the same at 400 as at 200), a single toon added to the depot (several months after it would have been useful) and nothing else, auction tournaments, no AP bar below toon portraits, no sweep option, Tyreese bug going unaddressed for months…
So I can’t really say I enjoy it per se, but to try and be a little positive I guess it’s not my most hated aspect of the game. That’s about as ringing an endorsement as I can give it!