Share your thoughts on the update here.
You just made Trauma into a much more worthwhile effect, particularly with taunt resist everywhere - a trauma/taunt combo looks tasty. Same with trauma/stun.
Can we get everything from the last update in game before this drops please? cough Mercenaries cough
Great job (finally) on removing crate 4 - now you need to get rid of those 6 stars too.
Ufff I thought they had given up on forums cause this info was shared on line and discord 2h ago and they haven’t posted here so far
Bigger impact of trauma buff is that if it lands on Trader, Trader’s specialist can be his biggest weakness.
Just updated to 26.1 choice box D still present
Could be a big weakness for new Axel teams too.
Love that Mercer will do more extreme damage on his rush with it and that Princess can now do serious damage just with her AS!
Choice box D/IV was supposed to be removed in June. And could you keep up with the calendar in forum’s. It’s still on Last Week.
Wait for content update
Just updated an opened the platinum choice box from Weyland… instead of a plat attack got bronze resist
@WalkerTexasRanger congratulations! I like these post with the full details of the updates
@Judge-Dreadful I know he was a POS but this GIF would show my expression when this had happened to me with the mod box.
Well trauma just became a lot more useful.
Glad they’re finally removing that choice box, but they should update the wheel overall as well.
After everone gets the update the wheel content change will occur
should we expect a turn 1 trauma to all enemies leader?
Thing that I like here - for me anyway, is that choice I made months ago to get Angel as the gold bar toon, for a start, everytime they release an AP gain toon, I have a counter, and now they have gone and made her Trauma even better.
Angel for the WIN!!!
The other things are good, that Choice box D - that sucker should have been gone weeks ago, its a bit late now, the damage has been done.
Please fix drill sergeant in territory. It cripples my game and training ground. @Parker