Crafting screen tells me nothing


#1

Today I set up crafting of a slayer 3 katana,

And an AP on atk 3 smg,

Aside from “special stats” and “replacing stats”, these screens really tell us nothing. I feel like that’s a missed opportunity. It doesn’t tell us what optional parts we used, which critical territories we had, or exactly what mod we’re part way through adding. I realise we set it up so we should know, but I think it would be nice to see. I play like an automaton sometimes, so I forget. I then worry I put the wrong mod on the wrong weapon, or put it in the wrong slot.


#2

I feel like facing an easter egg each time crafting finished because I forgot what I did. :joy:


#3

According to Scopely, not showing the rules or mechanics of their product, makes it all “more exciting”.

Since we all know this is rather the opposite, there is a good spreadsheet online (petrapool version) that presents all outcomes possible in their proper trait column.

Go find it! :wink:


#4

and what is this @kalishane?


#5

I keep screenshots of it in a folder on my phone called IOS gaming.

But I also keep some other stuff handy too. Like this:

And these:

This little memento:

This out of date little number:

And a friendly reminder that I need to:

IMG_6219

Any suggestions for what I might be missing?


#6

You seem pretty well equipped mate, perhaps I read your post too fast thinking you were in need of some more info regarding outcomes, when you were actually asking for a better GUI around modding. Can only agree, its one of so many design flaws that could n should´ve been sorted long ago.

Thanks for sharing your bits n pieces! (Im sure it will be very helpful to somebody else)


#7

I also found these. Not sure who the authors are, sorry.




If anyone finds them useful then great. If anyone else has some cool charts please post them.


#9

Actually, how did you get this? I’ve been tapping on that icon to try and see how many crit sites I had, but it does nothing.


#10

Nothing on first sight.