As you point out, there are quite a few moving parts these days - I’ll try to answer of few of those you listed.
It was removed, mostly due to Labor Day ahead, and based on popular feedback upon those big holidays, a break is offered. The rationale is also reinforced with recent wars that were plentiful (ToC + CRWs)
In light of last time around’s crashes, we do not feel yet 100% confident to run it smoothly and are doing further checks on the feature before it makes a come back. The fix is in place for it, and our QA department would like to run additional tests to make sure the next time we run this event, it does run smoothly. It will be back.
We’re gearing up for a related announcement on this front, as we’re ironing out the final details of what will be Region Transfers V2. I will be holding a touch more before passing along the fine prints on this, and expect to do so in the first half of September. Thanks for bearing with us on this one, as we know how critical and appreciated this feature is to promote social play.
As I hinted recently, those new collectibles shall not be lost, and we will introduce ways of re-utilising them, or convert them. A broader communications shall be issued on this in the near future.
Weekly Faction Missions
The feature had a few early quirks since its inception in the game, and we’ll take it to the garage to iron out a few persisting issues we’ve witnessed, notably, the fact that it doesn’t keep count of players and factions progress at times.
Kites & Flags
I know many players reach out to claim there needs to be additional Kites and Flags to finish up levelling their Dual Specialist characters. Those shall be offered down the line, as we’ve not forgotten about Dual Specialists just yet!
I hope these help, and will strive to complement those statements, and tackle the outstanding questions you may have, when we have the full details ready to be communicated to our players.