Commendable Ascendables PART ONE


#1

COMMENDABLE ASCENDABLES
SET 1: SURVIVAL OF THE FITTEST

Welcome to the first installment of Commendable Ascendables, a limited-time daily thread series where four classic five star toons are developed into brand new six star legendaries!

This series is both a fun place to talk about what kinds of toons we want to see adapted and to have fun speculating as to what future ascended toons will look like, while also giving Scopely & Friends a quick suggestion on how I think a toon could best be developed.

Following Scopely’s precedent of loosely basing ascended toons off their five star counterparts, each toon in this series will follow the same pattern. All stats shown are the final maxed-out stats, though I also have the rush progression in there to show how a rush improves each level, as you can see on the in-game maxed-out toon stat pages. Certain statistics, such as the persona, are left unwritten because they are implied or relatively obvious (ie, all legendarys have the legendary persona).

Now, without further ado, check out the first installment of Commendable Ascendables, featuring the survival road toons and more!


TOUGH

JESUS (survival road 2)
Ascended from Jesus (survival road)
Trait: tough
Role: medic
Weapon: default rifle
Damage: 1715
Defense: 1700
Health: 1485
Leader skill: all tough teammates receive a huge bonus to ap when attacking and taking damage
Rush: back into battle: deal 350% damage to a line of enemies and inflict 100 bleeding damage per turn for 3 turns. Revive one teammate with 25% health.
Rush Progression:
1: initial unlock
2: -2 ap
3: +50% rush damage
4: -2 ap
5: -2 ap
6: +1 turn of bleeding
7: -2ap
8: -2ap
9: +revive a teammate with 25% health
10: -2ap
AP requirement: 76
Active ability: recover taunt
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 5
Effect: up to 3 teammates recover from taunt


ALERT

CARL (whispers into screams)
Ascended from Carl (what comes after)
Trait: alert
Role: support
Weapon: default pistol
Damage: 1915
Defense: 1650
Health: 1335
Leader skill: all alert teammates receive +40% defense and +36 crit
Rush: callous volley: deal 215% damage to up to 3 enemies, and inflict -90% attack for 2 turns.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 turn of attack debuff
4: -2 ap
5: -2 ap
6: +1 enemy
7: -2ap
8: -2ap
9: +50% rush damage
10: -2ap
AP requirement: 56
Active ability: heal
Initial cooldown: 3 turns
Cooldown: 2 turns
Number of uses: 5
Effect: heal 2 teammates for up to 25% of their max hp.


STRONG

EZEKIEL (survival road 2)
Ascended from Ezekiel (survival road)
Trait: strong
Role: support
Weapon: default katana
Damage: 1715
Defense: 1600
Health: 1585
Leader skill: all strong teammates receive a huge bonus to ap when attacking and taking damage
Rush: lengthened effort: all teammates receive +60% attack and +60% defense for 5 turns. All teammates are healed +10% health.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 turn
4: -2 ap
5: -2 ap
6: +1 turn
7: -2ap
8: -2ap
9: +1 turn
10: -2ap
AP requirement: 56
Active ability: heal
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 4
Effect: heal 2 teammates for up to 25% of their max hp.


FAST

DR STEVENS (survival road 2)
Ascended from Dr Stevens (survival road)
Trait: fast
Role: medic
Weapon: default machete
Damage: 1435
Defense: 1625
Health: 1840
Rush: medical assistance: all teammates receive +75% bonus health
Rush Progression:
1: initial unlock
2: -2 ap
3: +25% bonus health
4: -2 ap
5: -2 ap
6: +teammates increased from 3 to 4
7: -2ap
8: -2ap
9: +teammates increased from 4 to 5
10: -2ap
AP requirement: 76
Active ability: ap gain
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 4
Effect: up to 2 teammates receive +20% ap
Specialist: guardian II

PART 1: Commendable Ascendables PART ONE

PART 2: Commendable Ascendables PART TWO

PART 3: Commendable Ascendables PART THREE

PART 4: Commendable Ascendables PART FOUR

PART 50:


Commendable Ascendables PART TWO
Commendable Ascendables PART THREE
Commendable Ascendables PART FOUR
Commendable Ascendables PART TWENTY FIVE
Commendable Ascendables PART FIVE
Commendable Ascendables PART ELEVEN
Commendable Ascendables PART FIFTEEN
Commendable Ascendables PART SEVEN
Commendable Ascendables PART SIX
Commendable Ascendables PART FORTY TWO
Commendable Ascendables PART FORTY ONE
Commendable Ascendables PART FORTY
Commendable Ascendables PART THIRTY NINE
Commendable Ascendables PART THIRTY EIGHT
Commendable Ascendables PART THIRTY SEVEN
Commendable Ascendables PART THIRTY SIX
Commendable Ascendables PART THIRTY FIVE
Commendable Ascendables PART THIRTY FOUR
Commendable Ascendables PART THIRTY THREE
Commendable Ascendables PART FOURTEEN
Commendable Ascendables PART SIXTEEN
Commendable Ascendables PART TWENTY ONE
Commendable Ascendables PART TWENTY SEVEN
Commendable Ascendables PART SEVENTEEN
Commendable Ascendables PART TWENTY TWO
Commendable Ascendables PART TWENTY NINE
Commendable Ascendables PART EIGHTEEN
Commendable Ascendables PART TWENTY THREE
Commendable Ascendables PART THIRTY
Commendable Ascendables PART NINETEEN
Commendable Ascendables PART TWENTY SIX
Commendable Ascendables PART TWENTY EIGHT
Commendable Ascendables PART NINE
Commendable Ascendables PART EIGHT
Commendable Ascendables PART TEN
Commendable Ascendables PART TWENTY FOUR
Commendable Ascendables PART TWENTY
OG Toon Suggestions to make Ascendable
Commendable Ascendables PART TWELVE
Commendable Ascendables PART THIRTEEN
Commendable Ascendables PART THIRTY ONE
Commendable Ascendables PART THIRTY TWO
Commendable Ascendables PART FIFTY FINALE
Commendable Ascendables PART FORTY NINE PENULTIMATE
Commendable Ascendables PART FORTY EIGHT
Commendable Ascendables PART FORTY SEVEN
Commendable Ascendables PART FORTY SIX
Commendable Ascendables PART FORTY FIVE
Commendable Ascendables PART FORTY FOUR
Commendable Ascendables PART FORTY THREE
#2

These are cool but basically Jesus doesnt change. Just upped him from 5 star to 6 star with basically the same stats. but I like where your going with these


#3

Interesting