Commendable Ascendables PART NINE

COMMENDABLE ASCENDABLES
SET 9: THE LEGENDS ARE TRUE

In our ninth installment of Commendable Ascendables, we ascend the rest of Shiva Force, plus Angela!


TOUGH

JESUS (shiva force)[legendary]
Ascended from Jesus (shiva force)[epic]
Trait: tough
Role: damage
Weapon: default rifle
Damage: 1760
Defense: 1825
Health: 1315
Rush: eye of the tiger: deal 500% damage to up to 3 enemies, and remove all positive offensive and defensive bonuses from them. This character receives +50% bonus health.
Rush Progression:
1: initial unlock
2: -2 ap
3: +100% rush damage
4: -2 ap
5: -2 ap
6: +1 enemy
7: -2ap
8: -2ap
9: +this character receives +50% bonus health
10: -2ap
AP requirement: 106
Active ability: focus
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 4
Effect: up to 3 teammates are focused for 2 turns
Specialist: hold the line


ALERT

RICK (shiva force)[legendary]
Ascended from Rick (shiva force)[epic]
Trait: alert
Role: tank
Weapon: default pistol
Damage: 1275
Defense: 1480
Health: 2145
Rush: divide and conquer: inflict taunt for 2 turns to up to 2 enemies. Self receives +100% defense for 2 turns. Pain split with 1 other teammate for 5 turns. That other teammate also receives +120% defense for 3 turns, +10% ap, and recovers from taunt.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 turn of taunt
4: -2 ap
5: -2 ap
6: +1 enemy
7: -2ap
8: -2ap
9: +1 turn of defense to self
10: -2ap
AP requirement: 88
Active ability: recover defensive penalties
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 5
Effect: up to 3 teammates recover from defensive penalties
Specialist: indomitable


STRONG

MICHONNE (shiva force)[legendary]
Ascended from Michonne (shiva force)[epic]
Trait: strong
Role: damage
Weapon: default katana
Damage: 2125
Defense: 1655
Health: 1320
Rush: choice cuts: deal 2 attacks of 200% damage to a single enemy. This character receives +250% attack and +100 crit for 2 turns
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 attack
4: -2 ap
5: -2 ap
6: +50 crit for 2 turns
7: -2ap
8: -2ap
9: +50 crit
10: -2ap
AP requirement: 66
Active ability: recover burning
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 5
Effect: up to 3 teammates recover from burning
Specialist: waste not


FAST

ANGELA (road to survival 1)
Ascended from Angela (made to suffer)
Trait: fast
Role: support
Weapon: default knife
Damage: 1695
Defense: 1625
Health: 1580
Leader skill: all fast teammates receive a huge bonus to ap when attacking and taking damage
Rush: burst of adrenaline: deal 200% damage to a single enemy and inflict impair for 1 turn. all teammates receive +30% ap, and recover from impair, stun, and taunt.
Rush Progression:
1: initial unlock
2: -2 ap
3: +all teammates recover from impair, stun, and taunt
4: -2 ap
5: -2 ap
6: +50% rush damage
7: -2ap
8: -2ap
9: +impair for 1 turn
10: -2ap
AP requirement: 75
Active ability: ap gain
Initial cooldown: 3 turns
Cooldown: 2 turns
Number of uses: 5
Effect: up to 2 teammates receive +20% ap



2 Likes

Too much spare time lol