Commendable Ascendables PART FORTY SEVEN


#1

COMMENDABLE ASCENDABLES
SET 47: POPULARITY CONTEST

In our forty seventh installment of Commendable Ascendables, we ascend some fan favorite 5 stars, including the 47th and final released strong toon!


TOUGH

HUNTER (road to survival 1)
Ascended from Hunter
Trait: tough
Role: generalist
Weapon: default rifle
Damage: 1705
Defense: 1645
Health: 1550
Rush: in dire need: deal 2 attacks of 225% damage to a single enemy, and inflict impair for 1 turn. Up to 2 teammates are revived with 40% health.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 attack
4: -2 ap
5: -2 ap
6: +20% revive health
7: -2ap
8: -2ap
9: +1 teammate
10: -2ap
AP requirement: 88
Active ability: command active
Initial cooldown: 2 turns
Cooldown: 3 turns
Number of uses: 2
Effect: upon using this ability, the character who moved prior to this one gains an additional action, but may not act on the following turn.
Specialist: indomitable


ALERT

CAIN (road to survival 1)
Ascended from Cain
Trait: alert
Role: generalist
Weapon: default pistol
Damage: 1810
Defense: 1815
Health: 1275
Rush: assassin’s assault: deal 245% damage to an enemy and all adjacent enemies. all teammates are healed +20% health, and recover from offensive penalties. This character receives +15% bonus health.
Rush Progression:
1: initial unlock
2: -2 ap
3: +50% rush damage
4: -2 ap
5: -2 ap
6: +all teammates recover from offensive penalties
7: -2ap
8: -2ap
9: +this character receives +15% bonus health
10: -2ap
AP requirement: 76
Active ability: group heal
Initial cooldown: 3 turns
Cooldown: 2 turns
Number of uses: 5
Effect: all teammates are healed +10% health
Specialist: life steal


STRONG

JESUS (no turning back)
Ascended from Jesus (a new beginning)
Trait: strong
Role: damage
Weapon: default katana
Damage: 1885
Defense: 1455
Health: 1560
Rush: shatter: deal 650% damage to a single enemy. This character receives +70% attack, which decreases by -10% attack per turn, for 5 turns.
Rush Progression:
1: initial unlock
2: -2 ap
3: +50% rush damage
4: -2 ap
5: -2 ap
6: +50% rush damage
7: -2ap
8: -2ap
9: +50% rush damage
10: -2ap
AP requirement: 76
Active ability: ap gain and drain
Initial cooldown: 4 turns
Cooldown: 3 turns
Number of uses: 3
Effect: this character gains +30% ap. Inflict -15 ap to up to 2 enemies
Specialist: decapitate


FAST

VICTOR (road to survival 1)
Ascended from victor
Trait: fast
Role: support
Weapon: victor’s buzz saw
Weapon stats:
+huge bonus to ap when attacking
+when taking damage, better chance to inflict -30ap
Damage: 1895
Defense: 1545
Health: 1460
Leader skill: all teammates receive +40% attack against fast and alert enemies. All teammates receive a very large bonus to ap when attacking
Rush: flesh reaper: deal 100% damage to an enemy and all adjacent enemies, and inflict -50% defense for 3 turns, and 10 maim damage. Up to 4 teammates recover from disarm and confuse.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 turn
4: -2 ap
5: -2 ap
6: +10 maim damage
7: -2ap
8: -2ap
9: +1 turn
10: -2ap
AP requirement: 58
Active ability: guardian active
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 4
Effect: grant a guardian shield to up to 2 teammates




Commendable Ascendables PART FORTY EIGHT
#2

First Barker. Now Victor? You’re evil.


#3

How so?


#4

I’m jokingly saying you’re evil because I had those two and you included them on a Commendable Ascendables list making them much better.


#5

Oh gotcha haha

Victor’s one of my favorites, both in the unique role he plays and in his awesome character design. He also has a clear backstory based on just his appearance and rush name (he’s a cannibal), which I really appreciate. I figured he deserved an awesome 6 star to match.


#6

I guess the 6* should replace the hands and feets with Heads :joy: