Commendable Ascendables PART FIVE


#1

COMMENDABLE ASCENDABLES
SET 5: NEVER BEFORE SEEN

In our fifth installment of Commendable Ascendables, we take a look at story-underdeveloped characters conceived exclusively for Road to Survival!


TOUGH

KARLSON (Road to survival 1)
Ascended from Karlson
Trait: tough
Role: damage
Weapon: karlson’s rpg launcher
Weapon stats:
+30% attack
+35 crit Against enemies over 60% health
Damage: 1980
Defense: 1510
Health: 1410
Rush: rocket man: deal 275% damage to a line of enemies, and inflict 275 burn damage per turn for 4 turns. Self receives +45 crit for 2 turns.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 turn of burn
4: -2 ap
5: -2 ap
6: +50% rush damage
7: -2ap
8: -2ap
9: +100 burn damage
10: -2ap
AP requirement: 66
Active ability: ap drain
Initial cooldown: 3 turns
Cooldown: 2 turns
Number of uses: 4
Effect: -20 ap to 2 enemies
Specialist: hemorrhage


ALERT

DONNY (road to survival 1)
Ascended from Donny
Trait: alert
Role: damage
Weapon: default pistol
Damage: 1470
Defense: 1890
Health: 1540
Leader skill: all ranged teammates get +60% attack
Rush: scratch that: deal 400% damage to up to 2 enemies. Up to 2 teammates receive +20% bonus health and are focused for 2 turns
Rush Progression:
1: initial unlock
2: -2 ap
3: +100% rush damage
4: -2 ap
5: -2 ap
6: +1 turn of focus
7: -2ap
8: -2ap
9: +20% bonus health to 2 teammates
10: -2ap
AP requirement: 76
Active ability: recover bleeding
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 5
Effect: up to 3 teammates recover from bleeding


STRONG

KNOX (road to survival 1)
Ascended from Knox
Trait: strong
Role: tank
Weapon: default axe
Damage: 1970
Defense: 1725
Health: 1205
Rush: the pain train: deal 600% damage to up to 3 enemies
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 enemy
4: -2 ap
5: -2 ap
6: +100% rush damage
7: -2ap
8: -2ap
9: +1 enemy
10: -2ap
AP requirement: 106
Active ability: camouflage self
Initial cooldown: 2 turns
Cooldown: 4 turns
Number of uses: 4
Effect: self and one other teammate are camouflaged for 3 turns
Specialist: human shield


FAST

ELLEN (road to survival 1)
Ascended from Ellen
Trait: fast
Role: medic
Weapon: default machete
Damage: 1640
Defense: 1645
Health: 1615
Leader skill: all teammates receive +40% defense against melee enemies. Huge bonus to item drop rates.
Rush: pack swarm: deal 250% damage to a line of enemies. All teammates are healed +30% health per turn for 2 turns.
Rush Progression:
1: initial unlock
2: -2 ap
3: +1 turn of heal
4: -2 ap
5: -2 ap
6: +1 enemy to line of enemies
7: -2ap
8: -2ap
9: +100% rush damage
10: -2ap
AP requirement: 66
Active ability: recover stun
Initial cooldown: 2 turns
Cooldown: 2 turns
Number of uses: 5
Effect: up to 3 teammates recover from stun




Commendable Ascendables PART SIX
#2

Not sure if you already did it, but prestige michonne is a must


#3

She’s written and ready to go, I’m just waiting on a thematically sensical group to put her in


#4

“Lengthy investment” or “Grind Required” Toons maybe. One’s that take a longer amount of time than most characters through PvE to get. You can include the faction assault 5s Connor and Derek, the Survival Road 5s, and/or the prestige 12 5*s in the depot.


#5

I like your thinking! I might do that


#6

I’ve looked at all the list and this is the only real problem I see.

Knox has 1900+ in the two most important stats plus he would be the first human shield 6*.
Anyone who knows how to build a shield will probably put dwights club on him(or any similar weapon) and invest into +hp and +def. Plus Carl lead would give him an effective base 3500 defense stat and 1800 hp (roughly) and likely a guardian of some sort (likely 6* zeke). A decrease in defense to maybe 1700 and maybe about 1150 in hp would be more balenced. Stats like your idea is now will be a balenced 6* hopefully over 6 months from now for a shield.

Also a side note: only about one person per region had Knox almost a year ago. And a lot has changes since then (lotta retirees).

I’m not doing this to take a crap on your ideas, I’m doing it because a lot of the ideas you put in these are great and scopely should take inspiration from a lot of them when making 6*.


#7

Change made! Thank you so much for the great feedback!

Side note: he’s definitely one of the unicorns of the game, I agree. Expensive rng Premium event, one time only, not even the best unit in the game… i decided to reward players who got him with this ascendable