Description: Protects allies from enemy damage or other negative effects by redirecting enemy attacks to themselves, as well as providing defense buffs to themselves and/or teammates.
Base Stats (Max 90)
Cost: 76 AP
Effect: Deal 200% Damage to up to 5 enemies. Taunt up to 4 enemies for 2 turns. This character gets Focus for 4 turns.
Initial Cooldown: 5
Effect: This character gains +100% Bonus HP and +100% AP.
Effect: This character stores the damage it takes from Attacks, Active Abilities, and Rushes. After reaching 2000 stored damage (or if the Defend action is used), deal 150% of the stored damage to 1 enemy immediately. Stored damage is reset to 0 after use. Bide does not trigger if this character is killed.
Taunt & Bide Synergy
Ryan’s Rush taunts 4 enemies for 2 turns, allowing for Ryan to gradually build towards Bide’s trigger threshold.
Due to the constant stream of damage coming from the Taunted enemies, Ryan’s Active also provides additional survivability on a regular basis.
Ryan’s Active Skill will enable Ryan to aggressively loop his Rush, allowing for continuous 4-man Taunt control once he gets rolling.
The additional 5 AP received from the Taunted enemies will also help Ryan Rush more frequently.
In addition to Bide and Taunt, Ryan deals 200% damage to up to 5 enemies, putting pressure on the enemy team.
Combined with Ryan’s Active Skill and potential to loop his Rush every other turn, the amount of damage Ryan can deal to the enemy team can be immense.
[6 Star] Team Compositions
Here are a few example Ryan teams to get your creativity flowing:
How to Collect
Legendary Ryan will be available in the Premier Recruits wheel in addition to having museum collections for his 5* Ascendable and 6* versions.
Ryan’s collectibles are Eggs (also found in Premier Recruits). 4,000 Eggs will be required for 5* Ascendable versions; 5,500 Eggs will be required for the 6* version.