Not sure if anyone experienced this over the weekend but whenever a toon died on my team, who had been inflicted with 100% heal reduction, for some reason when I go to revive them, none of the downed toons revive. It’s almost like %100 heal reduction is acting as a decap when enemies are taken out. Any ideas?
This isn’t a bug, it’s a feature. 100% heal reduction acts as a sort of temporary decap.
This is exactly what 100% heal reduction does. It stops 100% of healing so since you can’t be revived with 0 HP you stay dead.
Never knew that, I assumed it was a bug, thanks for the clarification guys!
This thread is very helpful :alert: :tough: :fast: :strong: Combat Reference Guide [Updated w/ Weapon Effects]
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