I’ve been stumbling over a new possible bug with Regina a couple times the last couple days.
Enemy has a toon with 2k base HP. He has been maimed down to 400 base HP. Now Guardian shield is applied to that toon. You rush with Regina on that toon again.
Guess what happens… toon drops dead (because the HP pool reduction is applied through shield and HP pool now is effectively 0), the shield bursts but the toon is not decapitated and can be revived again.
I know this has been brought up, I have added quite a bit to these kind of threads.
However, this behaviour is new. Not sure if something was changed or if I didn’t happen to run into this before, I cannot say.
The issue is, that Regina definitely kills the toon but the toon doesn’t get decapitated. This is pretty inconsistent and absolutely should not be the case. That’s why I brought this up separately so that Scopely finally looks into this awkward mechanic.
Maim is buggy all over the place. For instance if you maim a toon under the effect of pain split, the connected toon should also take the damage (from the true damage instance, not the debuff) for consistency sake. But that is a totally different story.