I’m a mostly F2P/small spender newer player on a pretty newer region, only a couple of S class Petes in the region, etc… I play a ton (too much) and have done pretty well, so I have a decenttt amount of toons (that luckily synergize pretty well) gathered since I started in March. But that means I don’t have a lot of “free” toons that came out before that, and have very few premium toons other than war pulls and other various stuff.
I’m currently running this 9++ squad:
Diego (stun weapon)
Green Cutthroat Shiva (no upgrades on wep yet, keep resetting for better)
Violet (stun weapon)
Viktor (stun weapon)
Decap Tyreese (crit, but working on impair weapon)
*I have been experimenting with some other toons that I have, but that’s not the main point here.
This team has done pretty decently for me (imho), sitting at 16k reputation and #21 in the region (I also don’t have a Defense team really at all, no other decent leads).
More importantly, it’s fairly rare that I run into teams that I struggle to defeat. Some ppl see my team and call it crap, but IMHO it has a good amount of control and damage and stuff. On turn 2 I have available Shiva stun, Viktor focus, Tyreese 2x impair (only if necessary). Turn 3 then has Diego focus all or AR which impairs all 5 enemies, Viktor AR impairs a line, and Shiva confuses 2. Add in weapon stuns and it can keep many teams totally locked down.
BUT, there’s a few teams that do really give me a hard time unless I get lucky with stuns. It’s usually non-Pete Red teams (Pete rarely an issue other than time) with 5x annoying defensive weapons and a Raven. Something like: Donny, Raven, Mia, Zachary, Jesus. Or maybe switch 1-2 of those out for Negan(s), other variations like that but yea.
I have never used a disarm toon before, but I think that a good disarm toon would be what I really need to add into my squad. I’ve used Blue Michonne in Draft Arenas and she’s a badass… but I don’t have her lol. I did just buy the Blue disarm Earl Sutton at the end of this season. And then right after I pulled Green disarm Bruce.
So, either one would work with my Diego, and both seem attractive for different reasons.
Earl Sutton I would equip with a double attack weapon to go with his triple attack AR. That seems like a pretty much guaranteed Crit. His Active seems like it would be a nice straight upgrade from Shiva, in that it’s the same but also continues generating AP. I think Shiva would be the most likely toon to be replaced for the Disarm toon (or maybe Tyreese, who really is only there for decap, buttttt Decap is also pretty useful against some teams). It’s also nice that it’s on turn 2. * Basically *, Earl seems like he will get A LOT of disarms, between his AR and Double attack gun. . His base stats are also pretty friken great, much higher than Bruce’s.
OTOH, Bruce seems like he would do all the other stuff better, and basically does more, besides just disarming. After he rushes, he has a pretty damn good chance to get crit disarms after that even with a stun weapon (assuming I’d use a stun weapon). BUT his weapon wouldn’t need AP on it, since with a 58 AP AR he will rush turn 3 regardless, whereas Earl needs to use +40 to rush turn 3 (AND not use his Active, as I calculate it only gives 23 AP, short of the 28 he’d to rush). That means he can have ATK and CRIT on his weapon. Maybe evens out the chance of getting a crit disarm a bit. And then his rush also buffs attack to someone else on my super high power attack team, does a little bit more damage, and the crit to teammate doesnt hurt either even if not that useful. His Active is not quite as good, but still useful too. Though, if he rushes Turn 3, he’s not gonna be using this til Turn 4, which aint great.
So… in summary, the pros for each:
- Maybe a few more crit disarms overall b/c of double attack weapon
- AR does a bit more damage on average when accounting for double attack weapon (will average 4.05 attacks per AR) very likely to get at least 1 crit for disarm
- Turn 2 Stun active better for control
- Higher base stats (+21 atk, +145 def, +498 hp) - so a bit harder to kill
- AR probably wont trigger payback (Negan)
- Blue trait, good for countering Reds, which is my main problem (esp since my team is majority Green)
- Weapon doesn’t need AP, so +30 extra crit - will increase overall & AR damage a bit, as well as even out the crit % by not having double attack
- Weapon will have stun
- 2 attacks after AR will pretty likely be crit disarms
- Attack and crit boost to self and teammate from AR; - 50% attack will synergize with my heavy attack team very well
- Active -20 AP to 2 enemies still has valuable, though it isn’t that great
Soooooo, in the end, I have no idea which one I should go with first. I’ll probably experiment some with both eventually (unless I get lucky somehow with disarm Michonne). BUT, which would you guys go with first? It takes a while to get a new toon level and then geared all the way up, after all. I don’t have a stable of tons of 410 weapons in every configuration, so doing this is gonna take time. Thus, I’d rather start with the “better” one.