Here’s the math to this ridiculous turn 1 meta.
Alpha has 1898 attack (T3 Maxed). She has a 30 Crit, 30 Atk, And either a.) 35 atk when attacking enemy with HP > 60%, b.) Dbl atk, c.) or 35 crit when attacking an enemy w/ HP > 60%.
Dwight has 40%atk and +36 crit to Tough as lead skill.
Numbers: (using the atk calculation on that post by combat devil and friends)
1898 * 1.4 (dwight lead) = 2657
2657 * 1.3 (wep bonus) = 3454
Given a collateral damage II proc is a crit this means
3454 * 1.5 = 5184
Now say it’s against reds for posterities sake
3454 * 3= 10,362
Value can go up if the weapon has a.) For 3rd slot.
As for the crit value. Agrajag said it’s diminishing returns. But using the givens up top you get +66 crit which say rough estimate gives you 50% chance to crit. This value can go up slightly if you use c.) For weapon 3rd slot.
This means you have a 50% chance every turn 1 to deal 5184 or 10,362 atk to 3 enemies (note that the damage of collateral damage II is as if alpha attacked the targets not the damage dealt to the original target. That’s turn 1 goodbye 3 toons with as much as 2,600 defense and HP(Highest I got on my erika team with 30 def 30 HP pistol with her as lead)
You can also command alpha to take another swing at it if she misses. 2 50% chances to literally alpha strike 3 guys.
So is Dwight + Alpha not OP? I rest my case. Lmao. This is a single basic attack on turn 1 mind you. Not an AR or anything…
Edit: Do note that the High atk values need to compare to the def values of the toons being attacked. Combat devil and friends said actual damage computations can’t be released so I did raw atk computations instead. Doesn’t reflect damage yet.
So don’t expect to deal 10k to those pesky erikas. You will kill them tho lmao