Would someone please explain the different special skills in the new S class toons? Example: Daze, trauma, cross hairs…
Daze: will prevent a toon from being able to use an active skill
Crosshairs: a toon under the effects of crosshairs will become decapitated if they die. Different from decapitation toons where that specific toon needs to get the killing blow.
Trauma: for each penalty recovered (by active skill or rush) deal a flat amount of unmitigated damage
An example is if a toon is burned and bleeding with trauma applied (3000 like angel) and zach rushes and recovers all penalties. The toon will recover from bleeding and burning first - but the toon will receive 6000 flat damage. Trauma is recovered last
Exhaust does damage over ap gain rushes and active so say - toon gain 100 and the exhaust is 300* the toon who gets the 100 ap takes 3000 maim damage
Exhaust is based on every 10% of ap gained unnaturally.
Michelle gives 35% ap to 2 toons, if those toons had 400 exhaust applied they would receive: 3 x 400 = 1200 maim damage
You can also find the description of most of these items in game to help you out but the players typically give out better explanations than Scopely does
This topic was automatically closed 2 days after the last reply. New replies are no longer allowed.