Until this week, for the last month or 2 there had been very very few positives aside from the Christa/James freebies. And whilst there has still been a fair few negatives this week, I want to list the positives:
-Multiple compensations. Whilst this won’t really amount to much since it is for a 6 star character, it is still a very nice gesture, especially since you included balloons as well. (Don’t get me wrong - this is normal practice in other games, so I’m just saying that it’s good you are finally doing the same.)
-Another free Sclass. Although he was yet another red, he isn’t too bad at all for a free toon and made a lot of people more positive.
-An event based on roadmaps that leaves plenty of leeway for those who don’t hit most of the roadmaps and also for the other end has a large window for over achievement (over double the requirement for the main completion)
-Whilst in paltry amounts and could have been higher and choices rather than random, the side rewards for the roadmap include collectables that the main race is for atm in the game.
-The ability to gain 3 6 stars from the new event. Not that they are meta relevant anymore, but it is a nice touch in comparison to everything since Pathways.
-Whilst in some areas communication has gotten worse, within the game itself, there was far better communication (as in more than none).
-6vs6 Wars. This one is more of a personal opinion as an improvement since there are many that don’t like this, but many more that prefer this.
-Delay of War. Whilst this on the face of it seems a negative, it was done to ensure faction transfers weren’t botched anymore than they had been already. So I put this in the positives.
-Slightly improved daily rewards with less difficult weekly rewards given. Although there are some kinks, this was a good move.
There have been a fair whack of negatives this week too, but I wanted to list the positives here since it’s been a long while since we’ve had so many in a week.