19.1 Update Now Live and Patch Notes


The Walking Dead: Road to Survival - 19.1 Patch Notes

Here is a list of the changes in our 19.1 Release.

Combat Balance Changes

Effects & Skills Updates

  • Taunt now provides additional 5 AP to the taunting character when that character is attacked by the taunted enemies.

  • Guardian / Guardian II specialists will now be eligible to receive a Guardian Shield if they are low on HP (compared to always applying to other teammates first).

  • Outlast will now grant 100% AP to the specialists when Outlast triggers (unless the specialist is affected by Impair).

  • Neutralize threshold requirement has been reduced from 90% to 80%, making it easier for Neutralize to trigger.

  • Tenacity will now trigger if the character takes fatal damage at 20% or more HP, and their HP will be reduced to 19%.

  • Cutthroat gives 50% bonus damage rather than 30%.

  • Lifesteal will now heal for 15% of the character’s max HP when the specialist performs a Critical Hit. This skill no longer applies when killing an enemy.

AI Updates

  • Characters controlled by the AI are now more likely to focus their damage against enemies who can be killed the quickest.

  • Characters controlled by the AI have a better understanding of prioritization, allowing buffs, debuffs, and other targeting effects to be used more effectively.

  • The following characters will use their Active Skills more or less often to help improve their performance in combat when used by the AI:

    • Tough Cole - (Increased Usage)
    • Fast Negan - (Increased Usage)
    • Strong Shiva - (Increased Usage)
    • Strong Wyatt - (Increased Usage)
    • Tough Garrett - (Increased Usage)
    • Fast Aris - (Increased Usage)
    • Strong Kal - (Increased Usage)
    • Fast Romanov - (Increased Usage)
    • Alert Dev - (Increased Usage)
    • Strong Eugene - (Increased Usage)
    • Strong Anna - (Increased Usage)
    • Fast Tyreese - (Increased Usage)
    • Alert Clementine - (Increased Usage)
    • Strong Garrett - (Increased Usage)
    • Strong Princess - (Increased Usage)
    • Tough Sophia - (Increased Usage)
    • Tough Douglas - (Increased Usage)
    • Alert Dale - (Increased Usage)
    • Alert Zachary - (Decreased Usage)
    • Fast Michelle - (Increased Usage)
    • Tough Regina - (Increased Usage)

Bug Fixes

  • Fixed an issue where Maim’s status effect is currently not being blocked by Guardian Shield.

  • Fixed an issues where Characters (including NPCs) that are immune to Maim still take damage from Maim.

  • Fixed several issues with Michelle’s Bleed damage from her weapon:

    • Does not stack with other Bleed stacks.

    • Can be blocked by Guardian Shield.

    • Generates AP for the afflicted enemy when damage is dealt.

    • Increases the duration of Bleed effects that are applied from mods.

  • Fixed an issues where Walkers in Walker Hordes sometimes get stuck after killing an enemy unit.

  • Fixed an issues where Hemorrhage is not being reapplied to a character if that character has previously recovered from Bleed or Hemorrhage.

  • Fixed an issue where there could be delay between the user’s first turn and the opponent’s first turn

  • Fixed some characters’ Adrenaline Rushes where stun wasn’t preventing Parting Shot from happening

  • Fixed an issue where an opponent’s AP bar wouldn’t be glowing while it was full

  • Fixed an issue where Zachary’s AR could cause an enemy’s AP bar to be visually full when it wasn’t actually full

pinned #2

All hail balance tweaks!

1 Like

Thanks for the buff to blue Abe :+1:t3::+1:t3::+1:t3:


I updated the game and guaridan still guards everyone else 1st and himself last regardess of hp


Yea thats still a thing but god bless them for once. Ive been on beta and actually love the update g2 completely covers u from zacks rush and all other maiam rushes. Hats off to scopley for this but u wont be getting off tht easily :smirk:

1 Like

Update hasnt taken any effect for me and i did it 8 hours ago. Restarted the app and device since then and nothing. Anyone know whats up?


I guess the update is rolled out in waves and not live yet.

1 Like

Ah okay thanks man


I was messing around with him in duels and didn’t see him getting an extra 5 ap after taunt rush. Anyone else tested it.

1 Like

same here, haven’t really noticed any big combat changes listed in the patch notes as of yet


So we are just going to skip past territories again there champ


@GR.Scopely @JB.Scopely
I thought Cutthroat was buffed to 50%, instead of 30%?
Bc it still showing 30%. Is this just a visual glitch?? Forgot to mention I’m running on 19.1.


My still at 30 as well and I did the update

1 Like

Won’t it only go live when the update becomes forced?


Taunt not working… downloaded update and nothing seems to have updated… also bravo on releasing Zach then announcing maim is fixed :ok_hand:


It was announced to be fixed days ago


Great update! Buffed mediocre Skills always a good thing


Shouldn’t have buffed Coles AS.


Why? Im curious, i dont have him but his as is pretty annoying