19.1 Update and Patch Notes

#1

The Walking Dead: Road to Survival - 19.1 Patch Notes

Here is a list of the changes in our 19.1 Release.

Combat Balance Changes

Effects & Skills Updates

  • Taunt now provides additional 5 AP to the taunting character when that character is attacked by the taunted enemies.

  • Guardian / Guardian II specialists will now be eligible to receive a Guardian Shield if they are low on HP (compared to always applying to other teammates first).

  • Outlast will now grant 100% AP to the specialists when Outlast triggers (unless the specialist is affected by Impair).

  • Neutralize threshold requirement has been reduced from 90% to 80%, making it easier for Neutralize to trigger.

  • Tenacity will now trigger if the character takes fatal damage at 20% or more HP, and their HP will be reduced to 19%.

  • Cutthroat gives 50% bonus damage rather than 30%.

  • Lifesteal will now heal for 15% of the character’s max HP when the specialist performs a Critical Hit. This skill no longer applies when killing an enemy.

AI Updates

  • Characters controlled by the AI are now more likely to focus their damage against enemies who can be killed the quickest.

  • Characters controlled by the AI have a better understanding of prioritization, allowing buffs, debuffs, and other targeting effects to be used more effectively.

  • The following characters will use their Active Skills more or less often to help improve their performance in combat when used by the AI:

    • Tough Cole - (Increased Usage)
    • Fast Negan - (Increased Usage)
    • Strong Shiva - (Increased Usage)
    • Strong Wyatt - (Increased Usage)
    • Tough Garrett - (Increased Usage)
    • Fast Aris - (Increased Usage)
    • Strong Kal - (Increased Usage)
    • Fast Romanov - (Increased Usage)
    • Alert Dev - (Increased Usage)
    • Strong Eugene - (Increased Usage)
    • Strong Anna - (Increased Usage)
    • Fast Tyreese - (Increased Usage)
    • Alert Clementine - (Increased Usage)
    • Strong Garrett - (Increased Usage)
    • Strong Princess - (Increased Usage)
    • Tough Sophia - (Increased Usage)
    • Tough Douglas - (Increased Usage)
    • Alert Dale - (Increased Usage)
    • Alert Zachary - (Decreased Usage)
    • Fast Michelle - (Increased Usage)
    • Tough Regina - (Increased Usage)

Bug Fixes

  • Fixed an issue where Maim’s status effect is currently not being blocked by Guardian Shield.

  • Fixed an issues where Characters (including NPCs) that are immune to Maim still take damage from Maim.

  • Fixed several issues with Michelle’s Bleed damage from her weapon:

    • Does not stack with other Bleed stacks.

    • Can be blocked by Guardian Shield.

    • Generates AP for the afflicted enemy when damage is dealt.

    • Increases the duration of Bleed effects that are applied from mods.

  • Fixed an issues where Walkers in Walker Hordes sometimes get stuck after killing an enemy unit.

  • Fixed an issues where Hemorrhage is not being reapplied to a character if that character has previously recovered from Bleed or Hemorrhage.

  • Fixed an issue where there could be delay between the user’s first turn and the opponent’s first turn

  • Fixed some characters’ Adrenaline Rushes where stun wasn’t preventing Parting Shot from happening

  • Fixed an issue where an opponent’s AP bar wouldn’t be glowing while it was full

  • Fixed an issue where Zachary’s AR could cause an enemy’s AP bar to be visually full when it wasn’t actually full

16 Likes
Coming Soon: TWD:RTS 20.0 - Public Beta
19.1 Update Now Live and Patch Notes
Baiting the new ai, for players with no human shields
pinned #2
#3

Really nice update with the specialist skills

10 Likes
#4

guardian will be nice

will be interested to see the new AI

2 Likes
#5

Damn life steal is really good now

2 Likes
#6

You guys gonna fix that devastating maim bug in this update? Otherwise, love the retooling! tips cap

4 Likes
#7

Nice, the RAID mobile game with similar combat mechanics AI does this and it makes attacking much more difficult in PVP matches. Think this will be a good change of pace for this game

#8

awesome. Life steal is pretty good now if done right. Red Jesus will be even better now

1 Like
#9

Depot got updated, ascendable Connor and Arron in mine currently.

5 Likes
#10

after next zac sale

2 Likes
#11

They were in there prior to this beta update. They were added at the same time as the wheel update I think.

5 Likes
unpinned #12
pinned globally #13
#14

Will disarm toons perform first attack? Kind of pointless if they don’t on defense…

4 Likes
#15

@GR.Scopely Beta rd map is crashing stage 1

#16

is that all…

1 Like
#17

Really good improvement with the specialist skills, though this update is kinda underwhelming if that’s all to look forward to.

1 Like
#18

then be another 3+ months for another underwhelming update depos need updaing new stores for items are needed more story more player levels

1 Like
#19

@Shawn.Scopely

Is there a platform/app of conveying input on beta content since Google+ is no longer available to the general public or do we, the beta players use this forum to do what we did on Google+?

#20

A mod depo would be lovely.

1 Like